C #: 17 Creature Type or Sub Type: Artifact Creature — Myr Knight P: 2 T: 2 Rules Text Contains: 2W: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. Flavor: "This one fights like a leonin!" —Jor Kadeen